Dev Log 3 - Sem 2 - Production


For the production so far it has been playtest to playtest with getting stuff done but now with the playtests done what we will be doing next is getting the game in a state to show off for the showcase and getting all minor bugs and visual glitches squared away. I have mainly been working on bug fixes within code and getting some UI setup such as the pause menu and for the playtest that passed we implemented our cutscene system that would allow narrative to be shown to the player. The only bit of narrative we ran out of time to implement was the intro which will be made for the upcoming showcase.

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Very glad to see progress is going so well. Even with minor problems being left, you all should be immensely proud with that being the state of the game at the finale of gamification. Can't wait to see what you all made for the showcase!

I'm very happy that your project has reached the final stage of improvement. Although there are some minor problems, I find that you are mainly responsible for this part of the code and I hope you are doing well. I'm looking forward to your cutscenes, whether in the form of CG images or animations.